Sep/090
A Red-Letter Day for Media
Woke up to a far more interesting world today than yesterday. Some nice YouTube changes that I just noticed today in the form of the realtime auto-share options, very nice for a person such as myself who revels in bombarding his Facebook friend's list with a flood of annoying music updates. TuneWiki was a great start, but this can create even more musical spam. Surprisingly, I was able to resist the "watch a video" auto-share options and limit it to favoriting / rating, since that's just a bit too much information even for me.
Then I noticed that iTunes 9.0 is available, but is the rumored Blu-ray support in? I haven't had a chance to test or read up on whether it is or not. Not that it would really impact my life much since I have neither a Blu-ray drive or discs (nor is there really any point to until the price of blank media drops and the speed of burners exponentially increases,) but it would fix a glaring omission to the Mac world.
The biggest part of the excitement of iTunes 9.0 releasing is the inherent assumption that it signals a final version of iPhone firmware 3.1. As I suspected, it did, which is a joyous occasion indeed. Now with the final release of 3.1, the 3.1 jailbreaks can safely be released. So, with any luck we should be seeing that within a day or two, and I can finally get my beloved Winterboard back on my phone!
Sep/090
Seamless World of Warcraft Multiboxing
I have been spending most of this summer driving, but on the times when I have been stationary long enough to get out the laptop I have been exploring the depths and reaches of what is possible under the World of Warcraft API. This started simple enough, using console controllers through macros and scripts to enable full farming sessions using nothing but a gamepad. I promised to publish these scripts as soon as they "were done," which to me meant being able to do a full Strat run without touching my trackpad, mouse or keyboard. This has successfully sorted for both PS3 and Xbox 360 Controllers, and the finished config files for both can be disclosed soon.
Of course, in my usual fashion, rather than actually follow through on the endgame of that project I simply rushed headlong into another one. My desire to roll a new druid sparked a crusade to make the perfect multibox system for 100% seamless control of a party from one character with no alt-tabbing. Thanks to new facets of the WoW API, this is indeed totally possible. It took a few days, but I cobbled together a system that will do the usual: auto-focus, auto-follow, bind a few choice spells from a slave toon to master hotbar, as well as some more unusual functions. How about one single button that will focus, follow, target a quest npc, open quest dialog, further quest dialog, auto-choose quest reward, auto accept new or follow up quests, loot bodies, gather quest items (even from a distance...) as well as being the same button the master toon uses to do all the same functions? For the ultimate in this line of obsession, I had to break down and buy the 20k three-passager mammoth just to prove I could automate mounting, ejecting the npcs, and having a slave climb on automatically.
The most amazing thing is I never had to dip into any grey or illegal areas to do this, just some creative usage of current legal macro's and scripts. I'll be doing a big write-up soon, complete with vids.
Aug/090
The Nature of Fanboyism (Life, the Internet, and Everything)

Elf Needs Food.
As anyone within earshot of me, or accidentally stumbles across my blog in a drunken stupor, knows well through my repetition on the topic: I have recently given in and completely taken the plunge and switched from PC to Apple. Nearly exclusively, at that. My affection with Mac is so still in the "excited honeymoon" stage that I fear my blog could turn into the type of thing that is a suspected corporate front or the product of a hired advertisement writer. Realism sets in at some point. More on that later.
Why is this admission blog worthy? For one, I think the history of the computer age has hit an unexpected turn recently, perhaps one that has implications very few are recognizing. Both good and ill. More on that later. This is going to take a while to explain.
I grew up a devout x86 kid. Parking my hard drive in Windows 3.x. Staying up late playing the original Test Drive and Gauntlet. Toying with CompuServ at the dawn of the internet age. Writing Basic without hard drives: four hours of work coding to make an ascii graphic that was gone forever when you turned off the machine. Taking as many machines as I could find apart to find out what made them tick.
Mac, at that time, was the "other". It wasn't what I was familiar with at home, and even though it is what brought me my beloved Oregon Trail at school, it seemed nowhere near as interesting to me. I had hard and fast rules about life as a kid. Liking something was a responsibility, total allegiance was my token gratitude. I played Nintendo and wouldn't touch SEGA. Full stop, adamantly opposed. The only comics that existed to me had Marvel printed on them, to read D.C. comics would have been tantamount to treason.
By my teenage years I thankfully lost this zealous disposition, for the most part. I began to discover the gems that ignoring the rivals of my heroes had cost me. Sonic. Mutant League Football. Watchmen. Dark Knight. Still, I held firm to my Windows fixation, and my disinterest in Mac slowly escalated to irritation then onto pure loathing.
It's not that I didn't realize how bad Windows sucked until this year. College brought the wonders of a Computer Lab stuffed with shiny new UNIX machines. It was 1994 and the internet was just peeking out of the primordial ooze and taking the first shapes of what we currently recognize. The series of tubes was being laid. Newsgroups, FTP and IRC fascinated me. I recall nights I sat up until dawn talking to bots to figure out all the triggers... or at least as many as I could....
Point being, I knew how far superior UNIX and later Linux were over Windows on a stability and security level, but so what? Windows had the games. At any given year, there would be a game I was utterly addicted to that was simply (sometimes only due to ignorance) viewed by me as my only anchor to the dreaded mess that has always been Windows. Doom. Quake. Ultima Online. Deus Ex. Half Life. Team Fortress Classic. The list goes on.. and on...
The draw of building my own machines also kept me solidly in the PC camp as well. Apple was still stubbornly making substandard chips and hardware, and arguably laughable at times in the gear department versus a PC of the same time frame. Windows was the clear weak link on the PC chain, but it was one I had come to live with. The sheer weight of time exposed to its numerous flaws numbed and jaded me to them. They became burdens one simply had to accept in life and live with.
Obviously, the last couple of years have turned everything around. The only glaring, missing piece left in the Mac landscape is the lack of support from Valve. Portal alone will keep a Windows partition necessary on my MacBook until Valve finally, (hopefully) releases Steam for OS X. Until then, they remain and represent the last thread of dependence I have to the NTFS world.
Just as the hardware logistics shaped my early allegiances in the computer age, so has my recent switch been due to the recent hardware developments from Apple. Particularly in the interface. I'd long recognized the fact that the keyboard and mouse were brutish, primitive interface tools that were ripe for being discarded in a massive evolutionary step... I just simply couldn't take the next step and imagine what those possibilities could be. I'm not saying we are there yet, but Apple is clearly taking the biggest strides in this department. The interface of the iPhone, and the trackpad on the new MacBooks may seem subtle, until you spend a month or two with them. The increased functionality and intuitive gains from what are seemingly small details reveal themselves to be so much more.
It's granted that PC side is, pound for pound, more powerful on a hardware level than Macs even with the recent adoption of Intel and nVidia for Apple chipsets. So what? Simply build an i7 Hackintosh with dual (or triple, something you can't do under Windows) GTX 295 cards. Perhaps a Boot Camp partition for Valve games and the other odds and ends that you can't play on OS X, but I'd be extremely shocked if that doesn't change in the immediate future.
The turnaround of fortunes for Microsoft and Apple has been, seemingly, so unexpected and sudden that few are voicing concerns about market domination and monopolization threats that Apple potentially represents. Perhaps it's due to the fact that they played the part of underdog so long in American collective consciousness, but the way I see it Apple stands poised to be far more dominant than Microsoft ever was. iTunes is the de facto digital music delivery system. Smart money says Apple TV will replicate that for digital video delivery. iPhone stands evolutionary leaps above every other phone on the market, and perhaps is only the start if the whispers about new Apple phones for other carriers prove true. They may be behind PCs in computer sales numerically, but nearly have three of the most prized modern markets in commerce under their belt. Add to that the image gap...
Microsoft has decidedly become a dreary figure in American culture. Microsoft and Windows, from advertisements to presentation to aesthetics and design principles could be personified as the middle-aged option of the operating system. It's for the generation that wears slacks and sweaters to work. Driving a minivan. Listening to ELO. Remember that massive waste of millions bringing Jerry Seinfeld in for an ad campaign that was heavily touted to turn the tables on image? It only succeeded in making an old, out of touch company look even more old and out of touch. The fact that when Microsoft perceived itself to have its back against the wall, and Apple was running away with the "cool factor" prize they turned to something that was popular in culture five years prior speaks volumes in and of itself.
Apple appears increasingly, impossibly cool in comparison. The company now elicits an image of youth, vibrancy (ironic considering the painfully drab color variations in 99% of official Apple gear) and modernity. Admittedly, there is also still a great deal of pretentiousness on Apple side, a fact I long griped about when I sniped from the other side of the PC war. I also don't appreciate the (mostly) snotty and grudging support I've gotten from Apple when I've needed it, but it beats the general stupidity and ineptitude I encountered on the few times I've been forced to call Microsoft and attempt to braze their incomprehensible, labyrinthe phone system. It's like living the movie Brazil. Seriously.
I recognize the irony that this screed against the perils of fanboyism in and of itself could largely be seen of a product of fanboyism. I also recognize that I'm improperly using the word irony, but you get the point. Just as my blind fanboyism robbed me of the joys of SEGA, D.C., Sony and Apple for longer than they should have, it becomes more than that with each passing year. I have begun to perceive it as the plague inherent in the stupidity of youth. The thing which makes any video gaming forum or video game comment box virtually unreadable. With each passing year, my repulsion to the blind, ignorant and seething hatred contained in the most idiotic comments ever conceived by man proliferate the arms race between X and Y in Western pop culture, be it "PS3/Xbox is gay" or whatever. Since I'm treading on themes well tread by more polished and notable web nodes, particularly my beloved Penny Arcade, it's time to close this wandering, aimless rant down and concentrate on the stuff that is important. Like, whatever happened to that spacy/cute Stoned Mac Girl?
Aug/090
Apple Finally Catches Up With Rest of World

It seems all but absurd that a company like Apple which owes so much of its newfound success to staying on the pioneering edge of hardware (a massive reversal from the old days) has lagged so far behind in Blu-ray support, seemingly out of sheer cantankerousness. With the word that iTunes 9 will finally bring this missing piece to the Mac puzzle, I wanted to share an excellent Blu-ray solution (particularly for MacBooks.)
I have been eyeing this drive from FastMac for a while, and with the support finally coming it's definitely bumped it's way to the top of my "must buy" list. The $109 price point on the BD-ROM is attractive, but the 1x writer at $299 (while tempting) just still seems too much considering the lack of speed, particularly when history suggests that within one to two years there will be exponentially faster writers on the market for a fraction of that cost. Factor in the $10 per disc media cost still gouging the market and it seems clear that it's best to chip in $100 on a USB BD-ROM and opt for the $1 per disc Dual Layer DVD option for storage. Sure, it can't hold a Blu-ray rip, but that's why man created .MKV and cheap 1TB drives....
Aug/090
Oh Stoned Mac Girl, Where Art Thou?
Chalk it up to induced lunacy by means of too much solitary driving (2500 miles in one week. Yeah.) but I recently found myself playing with the impulsive thought: whatever happened to Ellen Fleiss, a.k.a. "Stoned Mac Girl" from the Apple Switch commercials of years past?
All in all a pretty random thought, and one which I for some reason saw fit to share with the world. I'm personally rather in shock that I'm about to hit publish on a post that discusses a commercial on my own blog, thereby tripping a sizable personal pet peeve...
Aug/090
A Newfound Respect for Webmasters
Another long posting drought. More on that later. At the moment, let's talk about something that 99% of you likely don't even know happens. The subject is automated blog comment spam, and the hook is how annoying it is. The subsequent irony is how much said spam this post will generate.
As a writer for several established blogs for many years, I never had to deal with the administrative-type aspects of blog management. Starting this little random corner of the internet, while both interesting and poorly-timed personally, has been revelatory in terms of understanding the mountainous flood of automated comments that the big sites generate daily. I'm as small time as it gets and it's a chore wading through the inbox each morning searching for a comment that might be real.
The impossibly bad grammar is a dead give away on most of them (My current fave on this faux pas simply stated: "Ugh! So clear and positively. I liked!" I've known a lot of first-year foreign English students in my time, and no one speaks that poorly (well, my Japanese probably sounds that bad to a native, but that's a different subject for a different day.) The other dead give away are the ones that have absolutely nothing to do with the content of your blog thematically. I'll wrap up this random rant with my all-time favorite so far for the sheer giganticness of it's non sequiter nature:
"I am incredibly amused that something called “Demon Killer” comes in a juice box"
I would be too.
Aug/090
WoW Updater for OS X Crash Fix

Happily, the instructions linked in the post below that Blizzard has supplied has fixed my nagging updater crash issues, and is currently writing the MPQ file. If any other people out there are having this issue, note that I had to undo my custom icons for WoW and then reboot for this fix to work for me. Otherwise, it just returned an "unable to open .icns file" error.
Aug/090
WoW Patches and Pains
I intended to do some fine-tuning on my WoW PS3 Controller scripts today, but after downloading the 3.2 patch last night I find myself once again among the number of OS X users who are getting constant crashes using the Blizzard patcher. I'm currently re-downloading the patch via normal means as well as downloading the modified patcher Blizzard made for those of us having this problem, so fingers crossed.
This patch is obviously a big one as it brings in the new raiding content and armor tier, something I got far less excited about when I saw the early Rogue art, which was just recolored Tier 8. Hopefully that was just placeholder art....
Aug/095
PS3 Controller + WoW + Auto-Loot Script = Win.

Well, it's a win for rogues at least, who can easily fit all the key solo (and even a couple raid) abilities on a PS3 controller keybinding set. I've been toying with this setup on my MBP and will post a complete configurations file when it's completely fine tuned. I even setup an auto-looter button for full-on farming bliss. This setup presupposes a basic understanding, and possession of, ControllerMate. It also requires the PS3 Controller OS X driver found here, which is still a work in progress. Bluetooth is not currently supported, but it's promised to be in soon. The pressure-sensitive properties of buttons may or may not ever work, but even still it's a wonderful controller option (especially for mobile gaming on an MBP.)

ControllerMate is such an amazing program that gives such a fluidity of control possibilities that it's utterly essential for anyone who games on a Mac. This goes double if you play WoW on a Mac. I'm going to work on an auto-fishing macro through CM soon, as well as a full raid damage rotation cycle for Rogue (if it proves possible.) Will post those as well, if successful, when they are complete.
Note: Please note none of this would ever have anything to do with unattended macro'ing of any kind, simply an exploration of key bindings and macros to make a PS3 / XBOX 360 controller into a viable WoW controller.
Aug/091
Black Apples

I had long ago been inspired to take some black spray paint to my 13" Black MacBook power supply when I had seen a short how-to floating around on a couple blog sites. I never got around to it, and even after upgrading (internally, but not aesthetically) to an MBP still have an urge to paint each and every white Apple accessory I can get my hands on black. Unfortunately, I'm not the world's most skilled hands with a can of Krylon, but to me even a poorly-painted mod looks better than yet another boring, white hunk of plastic / aluminum. First up, my Airport Extreme. This actually would have come out significantly better had I used Krylon brand from the start, as the first coat from an off-brand had an odd texture that scratched and brushed off very easily. You'll notice some glaringly uneven paint strokes at times, but its noteworthy how easy it is to tape off the ports, indicator light and Apple logo with some painter's tape and a screwdriver / razor blade.

For taping off the ports and indicator light I'd advise using a razor or exacto knife, but when using something that sharp on the top logo, it's just too easy to cut through the soft plastic than actually trace it. I had difficulty with it, at any rate. So i switched to a small phillips head and just kept tracing around the ridge until it was worn enough to tear, and then smoothed the edges. It still gave a slightly textured effect on my first go, and should be better this time although the jury is still out as the paint has yet to dry....

Foregoing the taping of the Apple logo and simply painting it and slapping a white Apple sticker on when it dries is also a viable option and not as much work. I'm considering the possibility of using a dark orange paint on the top Apple logo just to make it really unique. More on this one later after the paint dries, which is important since the main question is will the paint coats add enough insulation to heat dissipation to render the unit inoperable...


